Wraith's First 3D Digital Art Album »  Viewing CentauriDXF1     [Image 3 of 45]  :: Jump To  
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Comment: CENTAURI PART DEUX, REDUX: A slightly different rendering angle on the starship. I wanted to get more reflection of the comm array's red glow reflecting off the bridge section's roof.
bladedxf * BLADE:  An early and simple Sketchup model, rendered in FormZ.  At the time, I wanted to make a simple sword, but as realistic as I could.  I worked hard to get the metal blade sheen to look right (not completely happy with it, but it works).  I was also experimenting with FormZ's shaders and lighting with this model.  

The best effect here, and one which I've used in a subsequent model, is the

CentauriDXF * CENTAURI PART DEUX:  My trusty Centauri Explorer, rendered in FormZ.  I love this model, and I really like the effects I achieved after only a relatively short time using FormZ.  In this scene, the Centauri ship enters orbit around a frigid moon of a nearby star.  The scant light sheens on the ships's dark, mirror-like surfaces.  Yet, the ship still shines as bright as a Christmas tree, lit from within its complex geometry and by its running lights and communications array.  

CG pros would probably find tons of flaws in this rendering, but I only care about my 11 year old son's opinion, who, when he saw this proclaimed,

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CentauriDXF1.jpg - 1000 x 659 - (137KB)
4/2/05 11:21 PM
CentauriDXF2 * CENTAURI (Again?): Yes, again.  This was a quick rendering I made of the ship so that I could get it in a white color to use image as an environment map image that would NOT be directly rendered but rather would be be used

Centaurshuttle * CENTAURI SHUTTLE: Two of my trusy, early models.  Why do this again?  Because... I tried something interesting that I didn't try in earlier scenes with these models. This rendering was done with FormZ.

First, the original Centauri Explorer orbiting the moonlet.  Look familiar?  Yes; it's the earlier scence.  This time, I simply used an JPEG image of that first rendereing as a BACKGROUND image for the shuttle, which is the only actual modeled object in this model.  I also used lighting and environmental effects in the model.  By the way, please look closely at the crew of the shuttle (hint: trivia and symbolism)...

 * 995 x 653 * (174KB)

Centaurshuttle1 * CENTAURI SHUTTLE:  A head-on view of the shuttle, departing from the mother ship.  (Trivia question: does the crew look familiar to you?  Hint: Classic movie.).  

 * 995 x 653 * (168KB)

Centaurshuttle3 * CENTAURI SHUTTLE: The same scene as the previous one, but without the environment image map reflecting on the hull.  In this version, I used a black environment color to darken the scene so that the shuttle is seen a dimly lit object.

For the crew, I inserted a rectangular plane INTO the hull and positioned it so that it would be level and aligned for viewing through the glass windows of the shuttle.  I decaled an crew image of all reds and blacks because it is a still photo from a (hint) classic movie where the actors are piloting a ship in a similar red-lit cabin.  I retained my original red cabin lights from the previous model, and BACKLIT the front of the cockpit to avoid creating shadows and glare on the image surface. The end effect is a detailed crew inside a red-lighted cabin. Have you figured out where I got the crew image yet? * 995 x 653 * (156KB)

Centaurshuttle4 * CENTAURI SHUTTLE: Again, the shuttle departing the mothership.  The crew is again easily seen.  The dark environmental shade was used this time.  Just a variation on a theme. * 995 x 653 * (161KB)

Album last updated on 7/5/05 10:45 PM
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